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They project a 1 tile aura that increases the combat strength and experience gained of all units of their corresponding eras.ĥ. Support/Combat – These support units (Prefect, Captain and Lieutenant) also have no inherent combat strength. They project a 1 tile aura that increases the movement speed of all melee, ranged, and anti-cavalry units of their corresponding eras by 1.Ĥ.
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Support/Mobility – These support units (Stablemaster, Wagon Train and Convoy) have no inherent combat strength. While occupying an admittedly small niche in the current meta, I plan to implement changes in future patches that make embarked land units much weaker on water, thus emphasizing the important of naval transport units such as these.ģ. Naval Escorts – These units (Balinger, Galleon, and Transport) function just like the escorts above, except on water. They are ineffectual on offense but receive a substantial (+20 point) boost on defense, making them ideal escorts for vulnerable civilian and support units.Ģ. Escorts – These units (Escort and Bodyguard) have high mobility and the ability to impart that mobility onto all units in their formation. The current version adds twenty-two new units to the game along several new and existing unit lines:ġ.
#BEST CIV 6 MODS 2017 MOD#
Welcome to version 1.2 of Strategos, a mod intended to step up the game on Civilization VI’s combat system.